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Domains

Domains are the heart of character customization and advancement. Instead of choosing a class, each character selects two Domains that reflect their specialties, role, or magical nature. Domains define a character's abilities, growth path, and role in the party.

===== What is a Domain? ===== A Domain is a themed set of abilities and features. It represents a powerful influence or training that shapes a character’s style. Some Domains are martial (like Warrior or Duelist), others magical (like Sorcerer or Elementalist), and others abstract (like Trickster or Spirit-Touched).

Each Domain provides:

  • A Base Card – your starting feature and core identity
  • A set of Feature Cards – additional abilities you choose from
  • A Progression Path – unique requirements to reach higher tiers

Characters begin with two Domains. This creates endless combinations while keeping early play approachable and easy to manage.

===== Domain Tiers ===== Domains are divided into Tiers, each representing greater mastery and access to stronger abilities:

  • Initiate (Tier 1) – You start here. You gain the base card and 1–2 feature cards.
  • Proficient (Tier 2) – Unlocked by meeting the checklist goals on your base card.
  • Expert (Tier 3) – Requires multiple accomplishments or significant story progress.
  • Master (Tier 4, optional) – Legendary-level power, often campaign-specific.

You can advance each Domain separately. One Domain may reach Tier 3 while another remains at Tier 1.

===== Choosing Features ===== When you gain a Domain or reach a new Tier, you select additional feature cards from that Domain’s options. Most Domains have 5–6 feature cards per Tier, but you only choose a couple—so every character build is unique.

Each feature card uses one of your Aspects and typically includes:

  • An Action Cost
  • A defined Effect or trigger
  • A Spell or Power Type tag, if applicable (e.g., Arcane, Nature, Divine)
  • A spot to write the linked Aspect value

===== Customizing the World ===== GMs are encouraged to curate which Domains are available. This defines the tone, world lore, and available archetypes for the setting.

You can:

  • Restrict Domains to match your world (e.g., no Divine magic in a low-faith setting)
  • Create custom Domains to represent local factions or philosophies
  • Introduce new Domains as story rewards

===== Unlocking a Third Domain ===== As part of long-term progression, a character may eventually gain access to a third Domain. This is a significant milestone, often granted during a Milestone Rest, after major narrative or personal achievement.

===== More Info ===== See domain_cards for full details on Domain cards and how to build them.