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๐ฏ Aspect Checks
Aspect Checks are the primary way most actions are resolved. Whether you're trying to sneak past a guard, decipher magical writing, hit an enemy, or climb a cliff, youโll roll a number of d4s based on your characterโs Aspect value.
๐งช Performing a Check
To make an Aspect Check:
- ๐ฏ Describe what you're doing and how
- ๐ง GM identifies the Aspect (e.g., Agility for climbing, Insight for investigation)
- ๐ฒ Roll a number of d4s equal to that Aspectโs value, minus your Action Load
- โ Add all rolled dice together
- ๐ Compare your total to the Difficulty Class (DC)
โ If your total meets or beats the DC, you succeed.
๐งฎ Minimum Dice
If your Aspect value โ Action Load is 0 or less, you cannot initiate a check with that Aspect.
However, if the GM calls for a roll, you always roll at least 1d4, even if your Aspect is 0 or negative.
๐ก Example: Your Insight is 0, so you canโt initiate an investigation. But if the GM asks you to roll Insight, you still roll 1d4.
๐ Action Load & Timing
On your turn:
- Subtract your current ๐ Action Load from the Aspect value
- If the result is positive, you may roll
- Add 1 to your Action Load afterward
Outside your turn:
- Most checks ignore Action Load
- Exceptions may apply (e.g., Conditions or GM discretion)
๐ Degrees of Success (or Failure)
A higher roll can yield stronger results:
- Climb faster
- Find extra clues
- Impress more people
Failure might still reveal partial information or result in new complications. Make success and failure narratively meaningful.
๐ค Optional Rule: Teamwork
Multiple characters can attempt a task together. Each rolls separately, and the GM may:
- Use the highest result
- Add up the combined total
- Grant a flat bonus or Advantage per helper (e.g., +2)
Some Team Actions allow spending dice on another player's turn for stronger assistance.
๐ฏ Sample Difficulty Classes
Task | DC |
---|---|
Easy (e.g., short jump) | 4 |
Moderate (e.g., pick a lock) | 8 |
Hard (e.g., decipher a script) | 12 |
Very Hard (e.g., wet cliff face) | 16 |
Nearly Impossible (e.g., lost lore) | 20 |