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rules:spells:arcane:start [2025/06/29 02:15] Ron Helwigrules:spells:arcane:start [2025/07/27 21:03] (current) Ron Helwig
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 # Arcane Spells # Arcane Spells
 +
 +## ⚡ Bolt
 +
 +**Tags:** Arcane, Ranged, Evocation, Cantrip, Reaction \\\ 
 +**Aspect:** Finesse (Reflex if Reaction) \\\ 
 +**Range:** 60 feet \\\ 
 +**Target:** One creature \\\ 
 +**Action Cost:** 1 \\\ 
 +**Reaction:** You may cast this spell as a reaction when a creature within range makes a ranged attack, casts a spell, or uses a movement ability (GM’s discretion). *Note: we need to revisit the triggers later.*
 +
 +**Effect:**  
 +You hurl a blast of raw elemental energy at a target within range.
 +
 +- **Choose one damage type:** Fire, Cold, Lightning, or Bludgeoning. You are attuned to this type until you change it.
 +- The target takes **1d8 damage**, increasing by **+1d8 per caster Tier** (max 4d8).
 +- This spell **requires an attack roll**. It can miss.
 +
 +**Changing Damage Type:**
 +To change your attuned damage type, spend **one of your three short rest actions** during a short rest to retune your magical affinity.
 +
  
 ## ✨ Magic Missile ## ✨ Magic Missile
  
-**Type:** Spell \\\  
-**Tier:** 1 \\\  
 **Tags:** Arcane, Evocation \\\  **Tags:** Arcane, Evocation \\\ 
-**Aspect:** Control or Ingenuity \\\ +**Aspect:** Discipline or Finesse \\\ 
 **Target:** Any number of creatures within 60 feet \\\  **Target:** Any number of creatures within 60 feet \\\ 
-**Action Cost:** 1 Action+**Action Cost:** 2
  
 **Effect:**   **Effect:**  
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 **Enhancements:**   **Enhancements:**  
-- **+1 dart** at Tier 2, Tier 3, and Tier 4  +- **+1 dart** each at Tier 2, Tier 3, and Tier 4  
 - **+1 dart** (once per casting) if you **mark 1 Stress**   - **+1 dart** (once per casting) if you **mark 1 Stress**  
 - **+1 dart** (once per casting) if you **increase Action Load by 1**   - **+1 dart** (once per casting) if you **increase Action Load by 1**  
-- **Upcasting:** Casting this spell using a higher Tier allows you to benefit from that Tier’s dart bonus