Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
rules:spells:arcane:start [2025/06/28 20:20] – created Ron Helwig | rules:spells:arcane:start [2025/07/27 21:03] (current) – Ron Helwig | ||
---|---|---|---|
Line 2: | Line 2: | ||
# Arcane Spells | # Arcane Spells | ||
+ | |||
+ | ## ⚡ Bolt | ||
+ | |||
+ | **Tags:** Arcane, Ranged, Evocation, Cantrip, Reaction \\\ | ||
+ | **Aspect:** Finesse (Reflex if Reaction) \\\ | ||
+ | **Range:** 60 feet \\\ | ||
+ | **Target:** One creature \\\ | ||
+ | **Action Cost:** 1 \\\ | ||
+ | **Reaction: | ||
+ | |||
+ | **Effect: | ||
+ | You hurl a blast of raw elemental energy at a target within range. | ||
+ | |||
+ | - **Choose one damage type:** Fire, Cold, Lightning, or Bludgeoning. You are attuned to this type until you change it. | ||
+ | - The target takes **1d8 damage**, increasing by **+1d8 per caster Tier** (max 4d8). | ||
+ | - This spell **requires an attack roll**. It can miss. | ||
+ | |||
+ | **Changing Damage Type:** | ||
+ | To change your attuned damage type, spend **one of your three short rest actions** during a short rest to retune your magical affinity. | ||
+ | |||
+ | |||
+ | ## ✨ Magic Missile | ||
+ | |||
+ | **Tags:** Arcane, Evocation \\\ | ||
+ | **Aspect:** Discipline or Finesse \\\ | ||
+ | **Target:** Any number of creatures within 60 feet \\\ | ||
+ | **Action Cost:** 2 | ||
+ | |||
+ | **Effect: | ||
+ | You fire **3 glowing darts** that automatically hit. | ||
+ | - Each dart deals **1 HP damage**, bypassing Evasion and Damage Thresholds. | ||
+ | - You may divide the darts freely among targets. | ||
+ | |||
+ | **Enhancements: | ||
+ | - **+1 dart** each at Tier 2, Tier 3, and Tier 4 | ||
+ | - **+1 dart** (once per casting) if you **mark 1 Stress** | ||
+ | - **+1 dart** (once per casting) if you **increase Action Load by 1** | ||
+ |