Weapons 
 Tools

Armor

Armor increases your Damage Thresholds. Some armor also provides Resistance to specific damage types (halving the damage after applying Evasion but before checking Thresholds). Some heavy armor may reduce your Evasion score.

Unlike armor, Shields can be sacrificed to reduce the severity of an attack by one step. This represents the shield being destroyed to absorb a serious blow.

Shield

Type: Off-hand
Damage Threshold: +1
Resistance: None Perhaps Resistance to Ranged Attacks?
Evasion Impact: None
Special:

  • You may sacrifice a shield to reduce the severity of one incoming attack by one step (e.g., Critical → Serious). The shield is then considered destroyed.

Padded / Gambeson / Vápntreyja

Type: Light Armor
Damage Threshold: +1
Resistance: Bludgeoning
Evasion Impact: None
Special:

  • Can be worn under chainmail to gain both Threshold bonuses and Resistances (if allowed by GM or features).

Leather

Type: Light Armor
Damage Threshold: +2
Resistance: None
Evasion Impact: None
Special:

  • Silent movement: rolls for stealth using Reflex gain Advantage (Stealthy Armor) if only leather armor is worn.

Chainmail / Brynja

Type: Medium Armor
Damage Threshold: +3
Resistance: Slashing
Evasion Impact: None
Special:

  • Disadvantage on stealth rolls.

Full Plate (Optional – High-tier or rare)

Type: Heavy Armor
Damage Threshold: +5
Resistance: Slashing, Piercing
Evasion Impact: –2
Special:

  • You cannot benefit from Evasion bonuses from Agility-based Aspects.
  • Disadvantage on stealth rolls.