**This is an old revision of the document!**

Thaumaturge Domain

Thaumaturges are masters of structured arcane knowledge. Rather than drawing from innate power or chaotic inspiration, they rely on study, discipline, and careful preparation. Their spells are encoded in detailed writings, rituals, and arcane formulas, which they transcribe into their personal spellbooks. A Thaumaturge’s greatest strength lies not in raw power, but in versatility, foresight, and the ability to shape magic with precision. As their knowledge grows, so too does their capacity to manipulate magical energy beyond the limits of ordinary casters.

Thaumaturges thrive in environments where time and planning are on their side. While they may falter in spontaneous situations, they excel when given a chance to prepare, adapt, and control the flow of battle through clever use of their spell repertoire.


Tier 1 Base Card: Spellbook Savant

You possess a personal spellbook, a magical tome that contains the secrets of your arcane studies.

  • Spellbook Capacity: You may inscribe up to (5 + your Ingenuity score) spells into your spellbook.
  • Inscribing New Spells: To add a spell, you must:
    • Encounter a written version of the spell (scroll, book, etc.)
    • Spend time studying it (GM sets time and conditions)
    • Pass an Ingenuity + Willpower check (DC based on spell complexity)
    • Spend rare inks and arcane materials (10–50 coins, tier dependent)
  • Preparing Spells: After a full rest, choose up to (3 + half your Willpower score) spells from your spellbook to prepare. These are your known and ready spells for the day.
  • Casting Unprepared Spells: You may attempt to cast an unprepared spell from your book, but:
    • Increase the action's cost by +1 Action Load
    • Mark 1 Stress
    • Make an Ingenuity check (DC based on spell complexity)
    • On failure, the spell fizzles and the action is wasted. On success, you cast the spell normally, but with Disadvantage.