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rules:stress [2025/07/02 22:59] โ Ron Helwig | rules:stress [2025/07/10 23:32] (current) โ Ron Helwig | ||
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## โ๏ธ What Is Stress? | ## โ๏ธ What Is Stress? | ||
- | - Stress is a **temporary resource** that rises when you **strain your focus or willpower** | + | - Stress is a **measure** of how much pressure you're under that rises when you **strain your focus or willpower** |
- If Stress is at **maximum**, | - If Stress is at **maximum**, | ||
- You take **1 HP damage** per point you **cannot mark** | - You take **1 HP damage** per point you **cannot mark** | ||
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## ๐ฅ Abilities That Use Stress | ## ๐ฅ Abilities That Use Stress | ||
- | Some **feature cards** allow you to **spend Stress** to: | + | Some **feature cards** allow you to **mark or gain Stress** to: |
- **Reroll** a failed Aspect Check | - **Reroll** a failed Aspect Check | ||
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- **Sorcerer** โ Gain 2 Stress to **amplify or recover** a spell | - **Sorcerer** โ Gain 2 Stress to **amplify or recover** a spell | ||
- **Monk** โ Remove 1 Stress if you end your turn **without taking damage** | - **Monk** โ Remove 1 Stress if you end your turn **without taking damage** | ||
+ | |||
+ | <WRAP todo> | ||
+ | - Rewrite these examples to refer to Domains instead of classes/ | ||
+ | - Rewrite the outer list to refer to finalized options | ||
+ | |||
+ | </ | ||
</ | </ | ||
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<WRAP warning> | <WRAP warning> | ||
You may only use Stress **if a card explicitly allows it**. | You may only use Stress **if a card explicitly allows it**. | ||
- | No spending Stress unless a feature grants that option. | ||
</ | </ | ||
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<WRAP caution> | <WRAP caution> | ||
- | Stress damage **bypasses armor** and cannot be resisted. | + | Stress damage **bypasses armor** and cannot be resisted. Resistances and Immunities do not apply. |
</ | </ | ||