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rules:spells:start [2025/06/29 02:22] – Ron Helwig | rules:spells:start [2025/07/27 21:39] (current) – Ron Helwig | ||
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- | << rules: | + | << rules: |
# Spells | # Spells | ||
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Not all Domains provide access to spells, but those that do follow these shared rules. | Not all Domains provide access to spells, but those that do follow these shared rules. | ||
- | Spells are written on Domain | + | Spells are written on Feature |
## Spell Tags | ## Spell Tags | ||
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- `Ritual` – can be cast without a slot if time and tools permit | - `Ritual` – can be cast without a slot if time and tools permit | ||
- `Reaction` – may be used off-turn if the caster is allowed to react | - `Reaction` – may be used off-turn if the caster is allowed to react | ||
- | |||
- | ## Spell Tier | ||
- | |||
- | Each spell has a **Tier**, ranging from: | ||
- | - **Tier 0** – freely usable spells (cantrips) | ||
- | - **Tier 1–4** – increasingly powerful spells, requiring greater magical access | ||
- | |||
- | A character can only cast a spell if: | ||
- | 1. They have a Domain that grants spellcasting | ||
- | 2. That Domain allows casting spells of the required Tier | ||
- | |||
- | Some Domains may allow **upcasting**, | ||
## Action Cost | ## Action Cost | ||
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Examples: | Examples: | ||
- | - `1 Action` – costs 1 point of Action Load | + | - *1 Action* – costs 1 point of Action Load |
- | - `1 Action | + | - *2 Action* – costs 2 Action Load points |
- | - `Reaction` – usable outside | + | |
+ | Some spells include **optional enhancements** that increase Action Load for extra effects. These will be described clearly in the spell text, such as: | ||
+ | |||
+ | > “You may choose to increase | ||
+ | |||
+ | Optional costs are never written into the base **Action Cost line**. Only required costs appear there. | ||
## Casting Mechanics | ## Casting Mechanics | ||
- | **The casting resource system is determined by the Domain.** | + | **The casting resource system is determined by the Domain.** Domains interpret this according to their own rules. For example: |
- **Pact Domains** use a small number of high-Tier slots that refresh on a **short rest** | - **Pact Domains** use a small number of high-Tier slots that refresh on a **short rest** | ||
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## Cantrips and Free Spells | ## Cantrips and Free Spells | ||
- | **Tier 0 spells** (cantrips) | + | Cantrips typically |
- Action Load limits | - Action Load limits | ||
- Aspect requirements (some cantrips may perform poorly if your Aspect is too low) | - Aspect requirements (some cantrips may perform poorly if your Aspect is too low) | ||
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Some spells include **scaling effects** when cast using a higher Tier slot or resource. This will be listed in the spell’s description under “Upcasting” or “Enhancements.” | Some spells include **scaling effects** when cast using a higher Tier slot or resource. This will be listed in the spell’s description under “Upcasting” or “Enhancements.” | ||
+ | |||
+ | ## Domain Specific Rules | ||
Domains that offer spellcasting will explain how to prepare, learn, cast, and recover spells. The rules here define the common structure all spells share across the system. | Domains that offer spellcasting will explain how to prepare, learn, cast, and recover spells. The rules here define the common structure all spells share across the system. | ||