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Appendix A: Recipes

Here we present a bunch of recipes. Some people might want to play a traditional archetype (i.e. class and/or species) and don't want to spend time learning more of the rules than needed. Some might want to see examples of recipes to help make their own. Some might want to see if this system can replicate what they like about some other system they have been playing. Selfishly, the designer of this system also wants them simply to show that this system can replace other systems. There are plenty of reasons to have a bunch of recipes.

Species Recipes

Aarakocra / Owlin

  • Features: Wings, Keen Eyesight

Bugbear

  • Features:

Centaur

  • Features:

Dhampir / Vampire Spawn

  • Features: Dark Resilience, Clinging Grip

Dragonborn

  • Features: Breath Weapon, Scaled Resilience
    • Color type affects breath weapon and resistance

Dwarf

  • Features: Stoneborn Toughness, Enduring Focus

Elf

  • Features: Keen Senses, Graceful Movement
    • High Elf: swap Graceful Movement for Innate Magic
    • Wood Elf: swap Keen Senses for Nature Affinity
    • Sea Elf: swap Keen Senses for Amphibious or Aquatic Affinity

Fairy

  • Features: Wings, Innate Magic

Firbolg

  • Features: Nature Affinity, Hidden Step

Goliath

  • Features: Giantkin Resilience, Powerful Build

Gnome

  • Features:

Goblin

  • Features:

Halfling

  • Features: Lucky Footing, Small Frame

Harengon (Rabbit folk)

  • Features:

Hobgoblin

  • Features:

Human

  • Features:

Kobold

  • Features:

Lizardfolk

  • Features: Natural Weapons, Survival Instincts

Orc

  • Features:

Satyr

  • Features: Natural Weapons, Fey Step

Tabaxi (cat people)

  • Features:

Tiefling

  • Features: Fiendish Resistance, Infernal Legacy

Tortle

  • Features:

Triton

  • Features: Amphibious, Aquatic Affinity

Undead / Reborn

  • Features: Unliving Form, Necrotic Affinity

Warforged

  • Features: Construct Body, Integrated Plating

Yuan-Ti

  • Features: Serpentine Resilience, Hypnotic Gaze

Class Recipes

Artificer (5e)

Barbarian (5e)

Bard (5e)

Blood Hunter (5e)

Cleric (5e)

Druid (5e)

Fighter (5e)

Monk (5e)

Paladin (5e)

Ranger - Magical (5e)

Ranger - non-Magical (5e)

Rogue (5e)

Sorcerer (5e)

Warlock (5e)

Wizard (5e)