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Appendix A: Recipes
Here we present a bunch of recipes. Some people might want to play a traditional archetype (i.e. class and/or species) and don't want to spend time learning more of the rules than needed. Some might want to see examples of recipes to help make their own. Some might want to see if this system can replicate what they like about some other system they have been playing. Selfishly, the designer of this system also wants them simply to show that this system can replace other systems. There are plenty of reasons to have a bunch of recipes.
Species Recipes
Aarakocra / Owlin
- Features: Wings, Keen Eyesight
Bugbear
- Features:
Centaur
- Features:
Dhampir / Vampire Spawn
- Features: Dark Resilience, Clinging Grip
Dragonborn
- Features: Breath Weapon, Scaled Resilience
- Color type affects breath weapon and resistance
Dwarf
- Features: Stoneborn Toughness, Enduring Focus
Elf
- Features: Keen Senses, Graceful Movement
- High Elf: swap Graceful Movement for Innate Magic
- Wood Elf: swap Keen Senses for Nature Affinity
- Sea Elf: swap Keen Senses for Amphibious or Aquatic Affinity
Fairy
- Features: Wings, Innate Magic
Firbolg
- Features: Nature Affinity, Hidden Step
Goliath
- Features: Giantkin Resilience, Powerful Build
Gnome
- Features:
Goblin
- Features:
Halfling
- Features: Lucky Footing, Small Frame
Harengon (Rabbit folk)
- Features:
Hobgoblin
- Features:
Human
- Features:
Kobold
- Features:
Lizardfolk
- Features: Natural Weapons, Survival Instincts
Orc
- Features:
Satyr
- Features: Natural Weapons, Fey Step
Tabaxi (cat people)
- Features:
Tiefling
- Features: Fiendish Resistance, Infernal Legacy
Tortle
- Features:
Triton
- Features: Amphibious, Aquatic Affinity
Undead / Reborn
- Features: Unliving Form, Necrotic Affinity
Warforged
- Features: Construct Body, Integrated Plating
Yuan-Ti
- Features: Serpentine Resilience, Hypnotic Gaze