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rules:progression [2025/06/18 19:55] – created Ron Helwigrules:progression [2025/07/07 23:49] (current) Ron Helwig
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 << rules:resting ^ rules:start ^ rules:character_creation >> << rules:resting ^ rules:start ^ rules:character_creation >>
  
-====== Character Progression ======+# Character Progression 
 + 
 +## Domain Upgrades 
 + 
 +When you upgrade to a new Tier in a Domain or gain a new Domain, you: 
 +1. Gain a new Domain Base Card 
 +1. Choose new Domain Feature Cards up to the Tier Card Limit (stated on the Domain Tier Base Card) 
 +1. Add 1 to one of the base Attributes of your Domain Aspect 
 +1. Add 1 to one of: 
 +   * HP (Max 10) 
 +   * Stress (Max 10) 
 +   * Evasion (Max 15) 
 + 
 +Optionally you may swap one of the cards you previously selected for a new card. 
 + 
 +### Action Point Bonus 
 + 
 +After upgrading your Attributes and adjusting any affected Aspects, you will need to recalculate your Action Point Bonus. 
 + 
 +Your Action Point Bonus is equal to the sum of all your Tier levels divided by the number of Domains, rounded down. 
 + 
 +<WRAP info> 
 +$$ 
 +\text{Action Point Bonus} \left\lfloor \dfrac{\text{Total Tiers}}{\text{Number of Domains}} \right\rfloor 
 +$$ 
 + 
 +$$  
 +\text{Action Load (when reset)} \text{0} - \text{Action Point Bonus} 
 +$$ 
 +</WRAP> 
 + 
 +<WRAP notice> 
 +Example 1: a character is Tier 2 in Skirmish and Tier 3 in WeaponMaster. 
 +$$ 
 +\text{Action Point Bonus} \left\lfloor \dfrac{\text{2+3}}{\text{2}} \right\rfloor \left\lfloor 2.5 \right\rfloor 
 +$$ 
 + 
 +Example 2: a character is Tier 3 in Fury, Tier 2 in Skirmish, and Tier 2 in Incantor. 
 +$$ 
 +\text{Action Point Bonus} \left\lfloor \dfrac{\text{3+2+2}}{\text{3}} \right\rfloor \left\lfloor 2.333... \right\rfloor 
 +$$ 
 +</WRAP>