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rules:equipment:weapons [2025/07/13 14:00] Ron Helwigrules:equipment:weapons [2025/07/13 14:08] (current) Ron Helwig
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 Weapons that have the **Ranged** property can be used against beings or objects that are more than 5 feet from you and less than their **Range** value. Weapons that have the **Ranged** property can be used against beings or objects that are more than 5 feet from you and less than their **Range** value.
  
-If you try to use a weapon that doesn't have the **Ranged** property at a greater distance than 5 feet, you have **Disadvantage** and the damage die it uses is a D4 unless otherwise specified.+If you try to use a weapon that doesn't have the **Ranged** property at a greater distance than 5 feet, you have **Disadvantage** and the damage die it uses is a D4unless otherwise specified.
  
-If you use a weapon that doesn't have the **Melee** property on something within 5 feet of you, you have **Disadvantage** and the damage die is a D4 unless otherwise specified.+If you use a weapon that doesn't have the **Melee** property on something within 5 feet of you, you have **Disadvantage** and the damage die is a D4unless otherwise specified.
  
 ### Ammunition ### Ammunition
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 **Properties:** Melee \\\  **Properties:** Melee \\\ 
 **Special:** **Special:**
-- 🔒 (*WeaponMaster Domain*) **Shield Bash:** When you do *Critical Damage* to a creature using a **Shield**, you **destroy the shield** without them being able to use the shield to reduce the severity.+- 🔒 (*WeaponMaster Domain*) **Shield Breaker:** When you do *Critical Damage* to a creature using a **Shield**, you **destroy the shield** without them being able to use the shield to reduce the severity.
  
 ### Bow ### Bow
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 **Properties:** Melee, Two-Handed \\\  **Properties:** Melee, Two-Handed \\\ 
 **Special:** \\\  **Special:** \\\ 
-- 🔒 (*WeaponMaster Domain*) **Shield Bash:** When you do *Critical Damage* to a creature using a **Shield**, you **destroy the shield** without them being able to use the shield to reduce the severity.+- 🔒 (*WeaponMaster Domain*) **Shield Breaker:** When you do *Critical Damage* to a creature using a **Shield**, you **destroy the shield** without them being able to use the shield to reduce the severity.
 - 🔒 (*WeaponMaster Domain*) **Sweeping Block:** If there is a **5 foot radius around you that is clear of obstacles** (beings or objects) you may **perform a sweeping block** that **increases your Evasion by 5** until you are hit with Serious or Critical damage, move more than 5 feet, or decide to stop. - 🔒 (*WeaponMaster Domain*) **Sweeping Block:** If there is a **5 foot radius around you that is clear of obstacles** (beings or objects) you may **perform a sweeping block** that **increases your Evasion by 5** until you are hit with Serious or Critical damage, move more than 5 feet, or decide to stop.
  
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 **Properties:** Melee, Ranged (60 feet) \\\  **Properties:** Melee, Ranged (60 feet) \\\ 
 **Special:** \\\  **Special:** \\\ 
-- If you use it **Two-Handed** you may make **Melee** attacks against targets up to 10 feet from you.+- If you use it **Two-Handed** you may make **Melee** attacks against targets up to 10 feet from you without the range Disadvantage.
  
 ### Staff ### Staff
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 | --- | --- | --- |  | --- | --- | --- | 
 | Bludgeoning | *Any **DEX-based*** | 1d6 | | Bludgeoning | *Any **DEX-based*** | 1d6 |
-| Bludgeoning (Two-Handed) | *Any **DEX-based*** | 1d6 |+| Bludgeoning (Two-Handed) | *Any **DEX-based*** | 1d8 |
  
 **Action Cost:** 2 \\\  **Action Cost:** 2 \\\