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rules:dice_pool [2025/07/08 00:04] – Ron Helwigrules:dice_pool [2025/07/08 00:10] (current) – Ron Helwig
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 << rules:core_stats ^ rules:start ^ rules:sidebar_d4_math >> << rules:core_stats ^ rules:start ^ rules:sidebar_d4_math >>
-# 🎲 D4 Dice Pool+# 🎲 Taking Actions with the D4 Dice Pool
  
 Most actions in this system are resolved by rolling a **pool of d4s**, determined by your character’s Aspects and the situation. Most actions in this system are resolved by rolling a **pool of d4s**, determined by your character’s Aspects and the situation.
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    Add the action's **Cost** (usually 1 or more) to your **Action Load**.    Add the action's **Cost** (usually 1 or more) to your **Action Load**.
  
-You can keep acting as long as your adjusted Aspect value (**Aspect − Action Load**remains positive and meets the action’s cost.+You can keep acting as long as your **Aspect − Action Load** remains **greater than zero** and meets the action’s cost.
  
 <WRAP tip> <WRAP tip>
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 <WRAP notice> <WRAP notice>
-Example: A character is trying to disable a trap so the game master has them make a Finesse Aspect Check. Their Finesse value is 4 and their Action Load is 0 - the d4 pool is 4. This trap is in a darkly lit dungeon which gives Disadvantage - the d4 pool is now 3. One of the other characters helps by holding a torch, giving Advantage - the d4 pool is now back to 4. Another character assists by peering over their shoulder and giving advice, giving advantage - the pool is now 5. The player will roll 5d4.+Example: A character is trying to disable a trap so the game master has them make a Finesse Aspect Check. Their Finesse value is 4 and their Action Load is 0 - the d4 pool is 4. This trap is in a darkly lit dungeon which gives Disadvantage - the d4 pool is now 3. One of the other characters helps by holding a torch, giving Advantage - the d4 pool is now back to 4. Another character assists by peering over their shoulder and giving advice, granting another advantage - the pool is now 5. The player will roll 5d4.
 </WRAP> </WRAP>
  
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 Your Finesse is 6 and your Action Load is 2. You want to use a dagger (1d4 damage).   Your Finesse is 6 and your Action Load is 2. You want to use a dagger (1d4 damage).  
 You roll 6 − 2 = **4d4** + **1d4** (damage).   You roll 6 − 2 = **4d4** + **1d4** (damage).  
-Your total is 14. The GM subtracts the target’s Evasion (e.g. 11), leaving **damage dealt**.+Your total is 14. The GM subtracts the target’s Evasion (e.g. 11). The **remainder is damage dealt**.
 </WRAP> </WRAP>
  
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 - Increase the **Action Load** afterward - Increase the **Action Load** afterward
  
-Your Action Load does not reset until your next turn, so acting on another creature’s turn means you’ll have fewer dice available later.+Since your Action Load won’t reset until your next turn, acting during another creature’s turn means you’ll have fewer dice available later.
  
 <WRAP notice> <WRAP notice>