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Species 
 Equipment

Body Types

Body Type is a one-time choice made during character creation. It represents the character’s natural physical build and physiology. This choice helps define a character’s visual identity, fighting style, and core stats.

Body Types are independent of a character’s species or Domains, and they offer small but meaningful mechanical effects.

===== What Body Type Affects ===== Each Body Type provides the following:

  • Attribute Modifiers – affecting Strength, Dexterity, Constitution, etc.
  • Base Evasion – some builds are nimble, others solid
  • Base Hit Points – starting HP before Domain or other bonuses
  • Base Stress Capacity – the limit before stress overflows into damage
  • Optional Trait Tags – for flavor or world-building (e.g., stocky, graceful)

These values can influence many Aspects due to how they’re calculated (see 🧬 Aspects).

===== Sample Body Types ===== Here are some example Body Types. GMs and players are encouraged to create new ones that suit the world or a player's vision for their character.

Body Type Attribute Modifiers Base Evasion Base HP Stress Max Flavor Traits Lithe +1 DEX, -1 STR 11 4 5 Agile, graceful Stocky +1 CON, -1 DEX 9 6 4 Tough, grounded Broad +1 STR, -1 CHA 10 6 5 Muscular, imposing Lean +1 INT, -1 CON 10 4 6 Sharp, wiry Balanced +1 to any, -1 to any 10 5 5 Versatile, adaptable Compact +1 WIS, -1 STR 11 4 6 Alert, small

===== Optional Customization ===== Players may work with the GM to design a unique Body Type to match a concept, especially for non-humanoid or fantastical species. Just keep bonuses and penalties minor and in line with existing examples.

===== Mechanical Simplicity ===== Body Types are not meant to be overwhelming or require deep optimization. Their role is to flavor the character’s stats and feel, without overshadowing Domains or Aspects.

===== Species vs. Body Type ===== Your Species (e.g., Human, Elf, Kobold) determines features like vision, movement type, and cultural background. Your Body Type affects stats and physical presence. These are chosen independently.