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rules:aspects [2025/07/02 18:18] – Ron Helwigrules:aspects [2025/07/09 23:44] (current) – Ron Helwig
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 > “Ceil” means to round up. For example, ceil(1.2) = 2 and ceil(–1.8) = –1. > “Ceil” means to round up. For example, ceil(1.2) = 2 and ceil(–1.8) = –1.
  
-This determines the number of **d4s** you roll when using that Aspect. Aspect values are typically between **0 and 5**, but **negative values are possible** — especially for characters with low attribute scores or penalties from Body Type.+This determines the number of **d4s** you roll when using that Aspect. Aspect values are typically between **0 and 5** for beginning characters, but **negative values are possible** — especially for characters with low attribute scores or penalties from Body Type.
  
-> You’ll never roll fewer than **1d4** when a roll is called for, even if your Aspect is negative. But negative Aspects may still apply in other ways (such as reducing Evasion or Thresholds).+> You’ll never roll fewer than **1d4** when a roll is called for, even if your Aspect is negative.
  
 ### Examples ### Examples