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rules:actions [2025/07/02 22:32] โ€“ Ron Helwigrules:actions [2025/07/10 11:03] (current) โ€“ Ron Helwig
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 << rules:initiative ^ rules:start ^ rules:combat >> << rules:initiative ^ rules:start ^ rules:combat >>
-# ๐Ÿงญ Actions & the Action Economy+# ๐Ÿงญ The Action Economy
  
 This page explains how characters take **actions** during combat and exploration, and how the **๐ŸŒ€ Action Load** system regulates pacing and decision-making. This page explains how characters take **actions** during combat and exploration, and how the **๐ŸŒ€ Action Load** system regulates pacing and decision-making.
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 ## ๐ŸŒ€ Action Load Recap ## ๐ŸŒ€ Action Load Recap
  
-At the **start of your turn**, set your **Action Load** to **0**.  +At the **start of your turn**, set your **Action Load** to **0 - Action Point Bonus**.  
 (This may be modified by conditions like [[rules:conditions|Exhaustion]].) (This may be modified by conditions like [[rules:conditions|Exhaustion]].)
  
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 | ๐Ÿ”– Type     | โฑ๏ธ Typical Cost | ๐Ÿ“ Examples                          | | ๐Ÿ”– Type     | โฑ๏ธ Typical Cost | ๐Ÿ“ Examples                          |
 |------------|------------------|-------------------------------------| |------------|------------------|-------------------------------------|
-| **Major** or more        | Attacks, big spells, special moves  |+| **Major** or more        | Attacks, big spells, special moves  |
 | **Minor**  | 0 or 1           | Utility effects, simple spells      | | **Minor**  | 0 or 1           | Utility effects, simple spells      |
 | **Free**   | 0                | Speaking briefly, dropping an item  | | **Free**   | 0                | Speaking briefly, dropping an item  |