**This is an old revision of the document!**
Other things we need to do
===== System Name? ===== What are we going to call this?
- Aspect Web
- Weavebound “Weave your own fate.”
- Fourfold Weave
- Loom of Fate
- Weave Your Fate
- Tapestry “No classes. No limits. Just the path you weave.”
- Destiny Loom
- Wyrdweave (Old Norse “Wyrd” = fate) “Where every choice becomes a thread in your story.”
- Fatespun
- Web of Fates
Maybe just call it “My RPG”, with the idea being that you can make it your own.
===== D4 calculation sidebar ===== Make a sidebar in the documentation to show how easy it is to add up D4s. Highlighting how it is likely that most dice can be paired to make 5s means most of the calculating is simply counting by 5s.
===== Spell tags? ===== Arcane/Divine/Nature ?
tagged spells give Domains much more expressive power and open the door for hybrid casters or custom builds (e.g., a Fey Domain could grant access to both Nature and Arcane-tagged spells). You could even use tags like “Illusion,” “Healing,” or “Fire” to allow even more creative Domain definitions without bloat.
Magic Missile
- Auto-hits, bypassing AC/Evasion
- Fires multiple darts
- Low damage but very reliable
It should probably just create 2 or 3 darts that simply do 1 HP of damage each. Do we limit it so that each dart must hit a different target? Do we allow the character to cast it with more darts - possibly at higher tiers or with a cost? The cost could be incrementing the used counter and/or marking Stress.